Monday, April 03, 2006

"It's bout Bloody Time...What Do They Plan On Doing?"

I've just picked up Prince of Persia: The Sands of Time for PS2. Late, I know, but late is truly better than never. I do actually have Final Fantasy VII that I still haven't finished, but I'm really not interested in finishing it anytime soon. I've only played a little bit of Sands of Time before, but not much of it. I still remember Prince of Persia when it was PC shareware on 2.5" floppies. Prince of Persia, from what I remember, seemed to be pretty fun, but it was just one of those titles that I never seemed to get around to buying along with a lot of other titles, like God of War, Psychonauts, DESTROY ALL HUMANS!, Devil May Cry, plus a lot of other classic games including about 80% of the Final Fantasy series. As I was reading the manual, one of the things that I seemed to remember was that (as far as I know,) this series was one of the first (of platformers at least) mainstream games that allowed the player to remove the concept of "Game Over" as we knew it. Well, I'm no game maker, but because of that I may be able to provide some insight simply from the perspective that only a hardxcore game fanatic can give.

One of the nice things, however, is that once I finish playing this, I'll have a decent amount of games to talk about since I have been gaming all semester.

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