One thing I noticed after a while of playing Prince of Persia - it reminds me a lot of Tomb Raider & ICO with a touch of Dark Cloud/Sonic the Hedgehog & The Matrix. ICO in that the plot seems to be somewhat vague and the setting also seems to be in one very large main venue. Tomb Raider in that the puzzles are somewhat similar...however, ICO's puzzles are just as tricky. The narration style is also like that of the Tomb Raider series. In terms of wht that hero is doing, however, that's where the other games come in. In Dark Cloud, the hero is trying to save the world from a wizard who basically tries to empty the world of all life - not necessarily kill everyone, just make the planet devoid of it. In Sonic the Hedgehog, Sonic is saving his friends from being turned into robots. To me, it almost seems like if you combine those together, and replace "robots" with "Sand-of-Time Zombies," and then give the hero the acrobatics of Neo in Path of Neo, and it seems like the basic premise. I'm not complaining, though - since PoP has that ICO sense of complete continuity(there are save points, but no true "levels/stages") it makes it very hard to put down the controller.
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